- 1A - Measurement
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10. Basic Units
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20. Error and Accuracy
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30. Coordinate Systems
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40. Vectors
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50. Math Topics
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60. Scaling
- 1C - Motion in One Dimension
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10. Velocity
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20. Uniform Acceleration
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30. Measuring g
- 1D - Motion in Two Dimensions
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10. Displacement in Two Dimensions
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15. Velocity, Position, and Acceleration
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40. Motion of the Center of Mass
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50. Central Forces
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52. Deformation by Central Forces
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55. Centrifugal Escape
- 60. Projectile Motion
- 1E - Relative Motion
- 10. Moving Reference Frames
- 20. Rotating Reference Frames
- 30. Coriolis Effect
- 1F - Newton's First Law
- 10. Measuring Inertia
- 20. Inertia of Rest
- 30. Inertia of Motion
- 1G - Newton's Second Law
- 10. Force, Mass, and Acceleration
- 20. Accelerated Reference Frames
- 30. Complex Systems
- 1H - Newton's Third Law
- 10. Action and Reaction
- 11. Recoil
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- 1J - Statistics of Rigid Bodies
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10. Finding Center of Gravity
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11. Exceeding Center of Gravity
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20. Stable, Unstable, and
Neut. Equilibrium
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30. Resolution of Forces
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40. Static Torque 1K-Applications
of Newton's Laws
- 10. Dynamic Torque
- 20. Friction
- 30. Pressure
- 1L - Gravity
- 10. Universal Gravitational Constant
- 20. Orbits
- 1M - Work and Energy
- 10. Work
- 20. Simple Machines
- 30. Non-Conservative Forces
- 40. Conservation of Energy
- 50. Mechanical Power
- 1N - Linear Momentum
- 10. Impulse and Thrust
- 20. Conservation of Linear Momentum
- 21. Mass and Momentum Transfer
- 22. Rockets
- 30. Collisions in One Dimension
- 40. Collisions in Two Dimensions
- 1Q - Rotational Dynamics
- 10. Moment of Inertia
- 20. Rotational Energy
- 30. Transfer of Angular Momentum
- 40. Conservation of Angular Momentum
- 50. Gyros
- 60. Rotational Stability
- 1R - Properties of Matter
- 10. Hooke's Law
- 20. Tensile and Compressive Stress
- 30. Transfer of Angular Momentum
- 40. Coefficient of Restitution
- 50. Crystal Structure
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