TakeOne Version 1.03 Copyright (C) J. Kavanagh General Information =================== This is the latest version of TakeOne for Windows. It includes a few small improvements. I have tried to keep this version as compatible as possible with the following exceptions :- 1: Game Extension ----------------- The new default extension for games saved with TakeOne is ".TO" Older versions of the program used ".GAM" If you have any old games saved that you wish to use with the new version of the program you should rename these so that they have the extension ".TO" You can explicitly enter a file with the extension ".GAM" when restoring a a game, but these old files will not appear in the new Game:Restore dialog box. 2: .INI Information ------------------ The previous versions of TakeOne store initialisation and colour information in the Windows standard file WIN.INI To help reduce the clutter and size of this file TakeOne now saves it's information in a private file called TAKEONE.INI If you want to keep your current settings just use an ASCII word processor to copy the [TakeOne] section from WIN.INI to the new file TAKEONE.INI Game Setup ========== You can now setup the board to a particular pattern rather than having a game chosen at random by TakeOne. You can then save these patterns so that you can practice with them again and again. I have included a number of patterns with this version of the program :- Diamond.to Arrow.to Plus.to Pyramid.to Improved Colour Support ======================= Takeone now allows you to 'mix' colours for the various board elements. Previously you could only choose from a predefined set of colours. Note that depending on your video board, some (most) colour mixes will result in a dithered approximation of the colour you want. You can inform TakeOne that it should only show the pure colours that your video board can support when mixing. When TakeOne saves the colour information in it now saves the colour in RGB format that is a number for the red, green and blue components of the colour. For example LightSquare=255,255,255 Here the red, green and blue are all set to the maximum value of 255 which yields the colour white. You can still use the colour names from the old version of TakeOne in the .INI file e.g. White, Green etc. but if you change a colour in TakeOne it will always be saved in RGB format. Window State Save ================= When you close TakeOne it now saves the current window coordinates and will automatically load at the same place on screen the next time it is run. Thanks ====== Thanks to all those who registered their copy of TakeOne. I will send out this version, registered in your name, as soon as possible. Also thanks to those of you who have passed on and uploaded TakeOne to various bulletin boards around the world. Particular thanks to Public Brand Software for informing me that they carry the game it their catalog and rating it etc. It's nice to get hardcopy notification of where your game is.